Another month... wait it was like 3 weeks?
In this devlog:
- Burned out - Noelle: Frozen Heart progress
- Sandstorms?
- Mobestiary
So, its officially here, burned out once again... Well this time its actually quite convinient. Since I am waiting for mcreator 1.18 support and I need time to work on Noelle: Frozen Heart
So yes, I started to work on deltarune fanage Noelle: Frozen Heart
If you don't know deltarune or undertale. I recommend playing both (undertale first). There is not much to show from the fangame yet, I am basically in a phase when I am working on making basic systems. So far I have implemented:
-Soul movement
-Sizeable and movable attack box
-Some basic attack support (really basic, not finished)
-Hp bar
-Soul break animation
This alone was arround 30 hours of work, I am coding everything in a way to be dynamic, so I can later work on the battle itself faster.
If you've been watching DLC Collection channel, you might have noticed I am working on sandstorms, basically these things are new weather for deserts, you will get blindness when inside sandstorm without goggles, if you craft and wear goggles, you won't be affected, I plan on having some benefits to the player, for example mobs getting debuffs or this:
I won't say what it is, but it will be useful for player.
Also, I was playing Hollow Knight lately and I would like to add something like Hunter's journal to the mod in later update
So, that's it, see you next time and for now bye!
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