School is back... and I am actually excited... weird.
(I do not own Noelle art on thumbnail, credit goes to Xetirano)
In this devlog:
-Noelle: Lost Soul
-1,19
-Double Trouble refresh
-Gameplay ammount
Noelle: Lost Soul
So, not much hapenned this month, mostly visual stuff. I hope I will start the work on next phase soon, although I am quite burnout now, so its gotta wait. But dont worry, I am still working on it.
1,19
no update on 1.19 yet.
Double Trouble Refresh:
A lot of work has been done. I started work on new mob enchantments, added new mob called Illager Skeleton and remade Terracotta golem! Also I can animate mobs now! Also I added custom mobs to raids!
However, there is still a ton of work left for Double Trouble refresh. Two new mobs are yet to be added, many new mob enchantments and redstone golem needs rework too... actually I forgot to mention upcoming structure, the "illager enplacements". Ton of quality of life things need to be added too. So this update wont come for some time, although I hope it could realese during september or october, but no promises.
Gameplay Ammount:
So you might have noticed I removed a lot of "gameplay" during 1.18 port. Terracotta golem, redstone golem, jungle cities, illager fortress, moon stone events and so on. As you can notice I am slowly adding some things back.
Terracotta golem - Double Trouble Refresh
Redstone golem - Double Trouble Refresh
Jungle Cities - well, this one has to wait till Gift of the ancients refresh
Illager Fortress - getting replaced by small illager enplacements
Moon Stone event - remake coming in celestial DLC
So this is it for this devlog, see you in next one.
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