November is here and the December is near!
In this devlog:
-DLC: Unexisting Force
-DLC: Farming and Living?
-Future plans
So, DLC Unexisting force is out, on Halloween! So deadline met, anyways, this DLC adds Herobrine Apparittion and some related items to it. I know its pretty small, but that was the goal.
DLC: Farming and Living??? Maybe, you remember I couldnt just get myself to scrap DLC: Farmed and Cooked. This is kinda sequel to it. I plan to add the farming system I was working on and features related to surviving in other dimensions (and other stuff). As with Farmed and Cooked, this idea is really experimental, it might not make it into the mod.
So, next on my radar are 2 things. 1.17 and DLC: Ender Codex remake. With 1.17, it seems mcreator support is coming closer and closer, recently I found out something really bad, 1.16 models will not work in 1.17. I got like 60% of models backed up so I need to remake like 40%. As I heard it for the first time, I got Vietnam flashbacks, cause same situation hapenned to my old Mario mod. Thankfully I still can use textures and old models as reference, so it shouldnt be so hard as it seems, still, I am not looking forward to it.
With Ender Codex, I am not sure if I will start working on it before 1.17 (depends on those models and my laziness mostly).
1.17 and Ender Codex I plan to finally make DLC: All that's new part 1 (caves and cliffs themed DLC) and then DLC: Farming and Living (if 1.18 support doesnt come out until then)
So thats all, wish me good luck with those models (and not loosing my sanity) and (hopefully) see you next time.
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