Hmmm. Something is burning. Oh, I left my oven on.
In this devlog: -Noelle: Lost Soul -Double Trouble progress
-1.19
-Where have I been last 3 weeks
Noelle: Lost Soul
So, I finally have some good news, work on phase 2 is going pretty swiftly and I finally picked up the pace. I won't spoil phase 2, however the screenshot used for this devlog's is actually taken from phase 2. There are no attacks done yet. However many systems were made and I worked a lot on visuals for phase 2. It will still take a ton of time, but I am working on it... and it is gonna be a blast.
Double Trouble
A lot has been done. 2 new mobs, rebalanced raids. 1 new tool was added and also a few new mob enchantments. Then I started work on Illager enplacements and that is where I ended. I need to finish enplacements and then few small stuffs. Then the update will be ready.
1.19
So, when Double Trouble will get released, I will work on 1.19 port, which will also be a small update in itself. Also, I will be adding Abnormals Blueprint API to the mod, main reason is for this mods biomes to work properly and not so weird as in 1.18. Abnormals Blueprint is also known to be a longstanding library with almost guaranteed support for all future versions. So thats why I am choosing it
Where have I been last 3 weeks
So, you might have noticed I done a ton of stuff in like 10 days and then went silent with DLC Collection. So, there is no suprise. I didnt work on anything since. For one reason. So few of you know I have a private mc server for my friends. And I am building few custom dungeons FOR THAT SERVER and I told my friends its gonna be done at the end of november. So thats what I am doing, finishing up these dungeons. Once I am done I will get back to work on DLC Collection full-on. (I might work on it a little meanwhile)
(This is entrance to one of the dungeons)
So, this was it for this devlog. Goodbye for now and see you next month.
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